DON'T TREAD ON THE RAPTOR

DON'T TREAD ON THE RAPTOR
I PLEDGE ALLEGIANCE TO THE FLAG OF THE UNITED VELOCIRAPTORS AND TO THE PRINCIPLES FOR WHICH IT STANDS ONE NATION COMPOSED OF NERDS UNDEFEATABLE FOR NOW AND FOR ALL TIMES TO COME

7.18.2008

Halo v.s. Farcry: Which Is Better When It Comes To Map Editor?

More people are likely to know about the Halo Trilogy than they are about the Farcry series. This is due to Halo having everything from special controllers and headsets to collectable Mountain Dew cans. Don't get me wrong. The storyline throughout the Halo videogames is perhaps one of the best we've seen in a game since Myst came out in the 90s. Farcry on the other hand, for those of you who are unfamiliar with this game, is about Jack Carver who gets wrapped up in the middle of a CIA operation and ends up fighting a one-man war against an army of mercanaries. After about two or three levels into Farcry Instincts, Carver gets captured by a scientist who injects him with a super-soldier syrum. But Carver escapes and fights his way across the island. There is another game called Farcry Instincts: Evolution. I'm not going to get into the plotline of that because I don't want to give anything away.

So storyline is an important thing. But what about when you've beaten the game on all levels of difficulty and found all the secret objects. That's why there is multiplayer. Farcry takes it to a whole new level. Create multiplayer maps from scratch. And ladies and gentlemen, when I say from scratch, I mean from scratch. Terrain, structures, mounted weapons, spawn points, zip lines, ladders, flags, weapons, vehicles, health, upgrades, plants, time of day, and even fog.

Halo 3 was given a map editor of its own. However, all you could change was weapon, vehichle, obstacle, and upgrade placement. The only thing you could do that you couldn't do on Farcry was change the angle at which the weapon was placed. On Farcry you can only rotate the object on one plane. And then there was movie making which was a huge point scorer. But the only problem was, It wasn't a map editor. You did'nt have aenough space to get really creative except on Sandtrap, Avalanche, and Foundry. In Farcry you have more vehicles and you have access to all of them whenever you make a map. Farcry doesn't set the amount of restrictions that Halo 3 does. In order to have the best map editor, you need the least possible restrictions.

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